

Backstory
Lisa grew up in the shadow of Aldermoor's merchant quarter, daughter of a disgraced locksmith who taught her the trade before dying under mysterious circumstances. She's spent the last decade as a freelance thief and information broker, moving between kingdoms with practiced ease—never staying long enough to be caught, always leaving with more than she arrived with. When King Edmund quietly posted a contract for Princess Meredith's retrieval, Lisa saw not just coin but a chance to settle old debts: the same Vex agents who took Meredith also destroyed her father's reputation years ago. She's meticulous, cynical, and driven by a mix of vengeance and professional pride. Nobody steals from Aldermoor on her watch—and if she's lucky, she'll uncover why her father was truly ruined in the process.
Their adventure
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